Tuesday, 16 February 2016

Visual Language- Study Task 2 - Captain Character- Character Design & Professional Practice- Dreamworks

Character Design & Professional Practice:

Dreamworks

I have had this book for quite a few year that is all about the art that comes out of Dreamworks. This book has many different types of styles, concepts and character designs that i found i could show for this brief.

One thing Dreamworks always makes sure of, is that even if they are designing a quirky unusual character, they must always fit within the scenes and backgrounds of the movies. 












This is one of the character from Kung Fu Panda that was a creature that didn't really fit with what was going on yet they designed him in a way that let them use him and many others that were different like having just one Panda. They did this with his clothes, movements and colours that match the Chinese backgrounds so it all tied in which is why Dreamworks are so clever with how they construct their characters.

Here are some character designs for the dragons used in How to Train Your Dragon. By using different shapes, each dragon gains a different personality so they stand apart. When animals are for specific people, to make them gain more personality, artists subtly or obviously make them look like their owners. This has been done as some of the dragons have attitude, are larger than the others and have two heads for the twins.

One thing i didn't realise from Dreamworks was that they did colour pallets. To design these characters they would have needed different tones for the shading and highlights, as well as for different items of clothing. Here they have shown one of the main colours from each and shown how they have been used.

This book has really helped me to understand how professionals do their art and what standard it has to be and their general thought processes for each characters design.

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